"The world is run by power, of which intelligence provides.
We know that our Brains are over Brawn and Pencil is over Sword.
And naturally, the Storm Is above the Earth.
We are that Storm."


Tempest is the Second clan to be created within The primary goal of the clan is to organize various members from across the globe to push the limits of the game, including the creation of various war strategies and perhaps even introduce (temporary) truces to opposing teams.

When in a match, Tempest will utilize the blue teams colouration to signify the associated colour of a storm. Unlike the hyperactive pink of 999, the blue of Tempest represents Rationality and Creativity, two vital resources that are necessary in turning the tide of a war.

Currently Tempest is seeking more members to join their ranks. Positions are open to any competent players within the game, new or old.

Motto Edit

"Storm Over Earth" which is a metaphor for "Brains over Brawn".

The full motto is detailed at the top of the page.


  1. Members must understand the game at a basic level, meaning they must understand how larvae and the queen require food to build up the colony and keep It alive. How many ants are needed to fight a certain foe etc.
    1. Following this, the more strategic a member Is, the more valuable and higher the rank they aquire within the fold of Tempest.
  2. Members must be obedient to the team leader or commanders.
    1. However, complete obediance is not how strategy form. If a member questions authority over If a strategy or decision Is the right choice, they have full right to speak up about it.
  3. Mistakes are forgiven, assuming you learn from them.​​​​​​
    1. If a member continuously makes idiotic mistakes, they will go through a three strike system. If they do not learn by their third strike, they are removed and are banned from the clan for 1 month.
  4. Leave at least one AI ant at a time in the nest.
  5. Three players can leave the nest at a time. But no more.
  6. The Team leader can coordinate overwrites of all the rules stated above, but these are only temporary unless changed directly on this page.
  7. Please be respectful to all players of the game, regardless of situation. Self-contained Toxicity is completely fine, but releasing it on the one who started it or others Is not.


  • Strategy
  • Centralized Nests
  • Coordinated Teammates
  • Curious Members
  • Friendly Attitude
  • Good Sportsmanship


  • Planetace (Fundador)
  • JustChillin (Member)
  • Aiur (Member)
  • Darthlox (Member)
  • Cutlegg (Member)
  • PirantCaptain (Member)
  • Diablo (Member)

Strategies Edit

Centralized Base Edit

Underground Assault Edit

"Aphid Maniac" Edit

"Scouring Hunters" Edit

Diplomatic RelationsEdit

Clan AlliancesEdit

  • Dwarfs: A friendly alliance has been formed with the Dwarfs, however this Is not applied whenever We and the Dwarfs are in the same match - meaning we will still fight each other as two normal colonies would.

Clan EnemiesEdit

  • None ATM


  • 999: This clan is considered the chaotic form of Tempest. They are somewhat predictable but can get very unpredictable at times. Typically they steal eggs/food from the other colonies and hide underneath rocks/plants/twigs, and usually bait centipedes/spiders onto enemy nests when the opportunity arrives. In turn, caution is warranted whenever we are faced against them.
  • United Ants Together (UAT): This clan is more pacifistic in nature to other clans. However seeing as the game Is built around AntWar, we do not accept their ideology of permanent peace when in match. In turn, they are considered Uncertain for unpredictability.
Community content is available under CC-BY-SA unless otherwise noted.